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There are 249 productsSort
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DC Comics Deck Building Game: Crisis Expansion Pack 4$20.00Crisis returns to the world of the DC Deck-Building Game this time, the decidedly non-sidekick Teen Titans Super Heroes are the focus. Crisis Expansion Pack 4 allows you to add cooperative play to...
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DC Comics Deck Building Game: Crisis Expansion Pack 3$20.00The DC Universe is in peril... again! In the DC Comics Deck-building Game Crisis Expansion, you will face some of the most epic challenges, events, and destructive forces in the history of comic-do...
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DC Comics Deck Building Game: Crisis Expansion Pack 2$20.00Super Heroes Needed! Crisis Expansion Pack 2 delivers new challenges and depth to your DC Comics Deck-building Game. It takes some serious skills to save the universe. Are you up to the task? Crisi...
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DC Comics Deck Building Game: Crisis Expansion Pack 1$20.00The DC Universe is in peril! In the Crisis Expansion for the DC Comics Deck-building Game, you will face some of the most epic challenges, events, and destructive forces in the history of comic-dom...
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DC Comics Deck Building Game: Confrontations (stand alone or expansion)$45.00Team-up to take on unholy alliances with Confrontations, a standalone boxed expansion for the DC Deck-Building Game. Packed with 192-cards and introducing both Team vs. Team and Head-to-Head play, ...
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DC Comics Deck Building Game: 5 - Dark Nights Metal (stand alone or expansion)$45.00Batman has discovered a Dark Multiverse and unleashed evil versions of himself upon our world! The Justice League must band together to defeat Barbatos, The Batman Who Laughs, and their Dark Knight...
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DC Comics Deck Building Game: 4 - Teen Titans (stand alone or expansion)$45.00Teen Titans Go! You`ve played with the old guard. Now play as youthful up-and-comers like Raven, Beast Boy, Wonder Girl, and Red Robin with the Teen Titans expansion for the DC Comics Deckbuilding ...
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DC Comics Deck Building Game: 3 - Forever Evil (stand alone or expansion)$45.00Its Good to be Bad! In the DC Comics Deck-building Game: Forever Evil, players finally get to play the game as some of the most infamous Super-Villains in the DC Universe. With Forever Evil, you ca...
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DC Comics Deck Building Game: 2 - Heroes Unite (stand alone or expansion)$45.00Play as Shazam!, Hawkman, Red Tornado, Nightwing, Black Canary, Batgirl, or Booster Gold in Heroes Unite, the first stand alone expansion for the DC Comics Deckbuilding Game! Unlock special abiliti...
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Ascension: Year Six Collector`s Edition$56.70Celebrate the 6th Year of Ascension with the latest Collector`s Edition! Gift of the Elements and Valley of the Ancients are re-released with their promotional cards and original cards finished in ...
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Ascension: War of Shadows Expansion$45.00The tranquility that settled on New Vigil is over. The factions must align with the Light and Dark powers that spread over the land, competing for the soul of Vigil. Which side will you choose? In ...
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Ascension: Skull & Sails$45.00In Ascension: Skulls & Sails, conquer the high seas and captain your ship to explore all corners of The Severed Sea! Find treasure, use your crew to acquire powerful cards, and defeat terrifyin...
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Ascension: Return of the Fallen Expansion (Third Edition)$25.00If You Want A Job Done, Sometimes You Have To Do It Yourself. Samael the Fallen God has returned in his true form, and is intent on obliterating your world. Will you be able to overcome monstrous o...
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Ascension: Immortal Heroes$28.00Ascension: Immortal Heroes is both a supplement to Gary Games' full-sized expansion/stand-alone game Ascension: Storm of Souls as well as a stand-alone two-player game in its own right. As the seco...
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Ascension: Eternal$25.00Ascension Eternal is a fast-paced deckbuilding game designed by Magic Pro Tour champions Justin Gary, Rob Dougherty, and Brian Kibler. Continuing to build on the 10 year success of Ascension in the...
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Ascension: Delirium (Stand Alone or Expansion)$45.00A new portal into the Dreamscape has been opened! The world of Vigil is warped by dreams and nightmares come to life. You must wield the power of the Dreamborn to battle the forces of Delirium to s...
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Ascension: 10 Year Anniversary Edition (Core Set)$45.00Welcome to the world of Vigil. The barrier that protected Vigil from distant realms is collapsing. Samael, the Fallen One, has returned with an army of monsters from beyond. You are one of the lege...
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Ascension Tactics DBG: Playmat$25.00Keep your Ascension Tactics game in premium condition game after game with this high-quality playmat! The Ascension Tactics Playmat features premium fabric top with no-slip rubber backing.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !WNY Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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