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There are 249 productsSort
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DC Comics Deck Building Game: Crossover Expansion Pack 6 - Birds of Prey$13.00Founded by Black Canary and Oracle, the Birds of Prey are a made up of fierce, intelligent, and brave heroines who operate in the shadows to protect the citizens of Gotham City - and beyond! Add th...
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DC Comics Deck Building Game: Crisis Collection 1$39.99Crisis Expansion Pack 1 and 2 reimagine the eight Super Heroes from the original DC Deck-Building Game and the eight from Heroes Unite with Crisis versions for cooperative play. In addition, the Su...
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Dungeons and Dragons: Dragonfire Deck Building Game - Heroes of the Wild$25.00Contains 32 new Character screens for Dungeons & Dragons Dragonfire, including the Barbarian, and introducing the Sorcerer Class. Additional distinctive races are also featured, such as the Liz...
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Dungeons and Dragons: Dragonfire Deck Building Game - Character Pack - Heroes of the Sword Coast$24.00Dragonfire is a three to six player cooperative deckbuilder game set in the world’s greatest roleplaying game setting, Dungeons & Dragons. Play any of hundreds of different class and race combi...
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Dungeons and Dragons: Dragonfire Deck Building Game - Campaign - Moonshae Storms$30.00The Moonshae Storms campaign builds off of An Ancient Evil Arises from the base game, as your continuing quest takes you to new lands. A brewing conflict threatens to drown the Moonshae Isles, as...
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Dungeons and Dragons: Dragonfire Deck Building Game - Adventures - Sea of Swords$20.00Dangers lurk along the coast and in the depths of the Sea of Swords. Challenge two new Encounter Decks introducing an all-new environment: Coastal! Discover new Magic Items and Market cards in th...
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Dungeons and Dragons: Dragonfire Deck Building Game- Adventures - Dragonspear Castle$20.00Delve into the dangers of Dragonspear Castle with this first storyline expansion for the Dragonfire Deckbuilding Game, packed with new Encounters, Magic Items, and Market cards.
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Dungeons and Dragons: Dragonfire Deck Building Game - Adventures - A Corruption in Calimshan$20.00The exotic cities and arid deserts of Calimshan hide wonders untold - and terrors unknown! Conquer new encounters, including the all-new Desert environment, and claim new Magic Items and Market ca...
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DC Comics Deck Building Game: Rivals - Green Lantern VS Sinestro (stand alone or expansion)$25.00In this 2-player deck-building game that utilizes Cryptozoic`s popular Cerberus Engine, players compete head to head using direct confrontations to take down their opponents oversized character car...
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DC Comics Deck Building Game: Rivals - Flash VS Reverse Flash (stand alone or expansion)$25.00Two players take the roles The Flash and Reverse Flash and battle each-other using Cerberus Deck-Building game elements.
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DC Comics Deck Building Game: Rivals - Batman VS The Joker (stand alone or expansion)$20.00Can Batman take down The Joker - or go mad trying? The action is fast and furious in the DC Comics Deck Building Game: Rivals - Batman vs The Joker, as players vie to add the right mix of component...
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Ascension: Deliverance$45.00In Ascension: Deliverance, the world of dreams has become a living nightmare. With the portal between dreams and reality opened, the world has descended into madness. Only you can harness the power...
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Ascension: Curse of the Golden Isles$45.00At last, we sail beyond the Severed Seas! So, brave adventures, gather your crew, kiss your loved one`s goodbye, and take a swig of your strongest rum, because once again adventure is on the horizo...
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DC Comics Deck Building Game: Injustice$39.99Two to Five players take the roles of various Insurgency and Regime parallel universe characters to battle for dominance.
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DC Comics Deck Building Game: Crossover Expansion Pack 8 - Batman Ninja$13.00Based on the Batman Ninja animated feature, this expansion for the DC Deck Building Game takes place in feudal Japan and lets players become Batman, Catwoman, Robin, Red Robin, Red Hood, and Nightw...
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DC Comics Deck Building Game: Crossover Expansion Pack 5 - The Rogues$13.00Honor Among Thieves! Asking for help is never a strong suit for villains, but sometimes they need a helping hand to snag a big score or take down a worthy hero. Villains like Captain Cold, Weather ...
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DC Comics Deck Building Game: Crossover Expansion Pack 4 - Watchmen$13.00Who Watches the Watchmen? 1986`s Watchmen is one of the most celebrated stories in the history of comics. And now that world is coming to you in a new Crossover Pack for the DC Comics Deck-building...
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DC Comics Deck Building Game: Crossover Collection 1$30.00DC DECK-BUILDING GAME: CROSSOVER COLLECTION 1 board game experience in which you don the cape and cowl and journey Upgrade your DC Deck-Building Game Experience! Crossover Collection 1 brings toget...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !WNY Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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